Albin Andersson
Portfolio

Dynamic Buildings

An Unity editor, artist friendly, tool that enables you to 'draw' up buildings, re-position them and change them in any way you like; including shape, window layouts and materials. All properties of a building are stored in a special template class, so it's easy to save building-presets and in real-time copy/paste from one building to another.

Once happy with the layout, chains of buildings can either be 'frozen', to save up cpu, or completly be turned into rigid geometry.

Focus has been put into making the tool intuitive, while still trying to enable smaller changes, when wanted.

Intended for level mock-ups, background props, or games that don't need AAA-level geometry.